
                    T H E  C L A Y M O R E N A T I O N 
                         D R E A D K N I G H T S 
                    SITE: http://www.claymorenation.com
      FORUM: http://www.claymorenation.com/cgi-bin/yabb/YaBB.cgi

                 The DeusEX MP Clan dedicated to fair play

   To the community

   Thank you for downloading the new TCNdk map. For some of the Vets 
   left in the game, you may have seen this map before. Expect a 
   difference.
   We hope you enjoy this.

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   |                                                                |
   |        DXMP_DXMP_DevilsBackBone_revisited:- Origin Unknown     |
   |                                                                |
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                       BETA Release Information                      
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   |                                                                |
   |           Title: DXMP_DevilsBackBone_revisited.dx              |
   |          Authors:                                              | 
   |	JohnnyBravo[TCNdk] - TCNdk Clan Leader & Admin              |
   |                       - Map Design and SDK.                    | 
   |	RoadRunner[TCNdk] - TCNdk Clan Leader & site designer       |
   |                      - Map Design and Textures.                |
   |                                                                |
   |    Release Date: Thursday 12th Dec 2002                        |
   |      Game Style: Deus Ex Multiplayer--  Designed for CTF       |
   |     Description: Suitable for close, medium and long           |
   |                  distance battle. Sniping will be an winning   |
   |                  tactic due to excellent layout.               |
   |                  2 spawn rooms (flag areas)                    |                         	                         
   |                  camping sk is easily possible.                |
   |                  Spawnrooms completely accessable from the     |
   |                  outside.                                      |
   |                  Spawnrooms have been designed specifically    |
   |                  for capture the flag.                         |
   | Minimum Players: 4+ Recommended - this is a fairly sized       |
   |                  outdoor map. Excellent for TDM & CTF.         |
   | IMPORTANT: THIS IS A FINAL RELEASE - We currently have a forum |
   |            Dedicated to the map, Bugs and issues can be        |   
   |            discussed there.  http://www.claymorenation.com     |
   |                                                                |
   |                                                                |
   | Report bugs or comments to: dfsc18008@hotmail.com              |
   |                                                                |
   | Installation instructions are at the end of this file!         |
   |                                                                |
   | Development Information                                        |
   | -----------------------                                        |
   |                                                                |
   | This map took a total of 3 weeks to build fully, including     |
   | rectifying of errors that were found by myself and RoadRunner. |
   | Lag was an issue with the previous map, mainly graphics related|
   | Layouts were changed to suit less equiped machines.            |
   |                                                                |
   | But was worth it in the end.                                   |
   | ------------------                                             |
   | Credits and Thanks                                             |
   | ------------------                                             |
   |                                                                |
   | RoadRunner - Thanks very much to the man who designed allot of |
   |              the textures himself along with the map.          |
   |                                                                |
   | TCNdk - Thanks to the guys for helping me test the map at so   |
   |         short Notice. Good work, you guys are really great!    |
   |                                                                |
   | Reef, Bubbles,HeZZa, Goku, BettysHotPot...                     |
   | Thanks to you for your support, Ideas and testing.             |
   |                                                                |
   | Anyone else who has somehow helped with the development of     |
   | DXMP_DevilsBackBone_revisited.dx                               |
   | - accept my apologies if I haven't mentioned you.              | 
   |                                                                |
   |                                                                |
   | Map Concepts / Information                                     |
   | --------------------------                                     |
   |                                                                |
   | A different design from the original, but guaranteed to please.|
   |                                                                |
   | Although the original was asked for by many of the community   |
   | it did fail unfortunately due to Graphics lag for some players.|
   |                                                                |
   | For most players, the problem didn't even arise and this could |
   | have been due to inadequate systems or connections.            |
   | We didn't want to leave anyone out and we loved the map our-   |
   | selves, so it became our next target.                          |
   |                                                                |
   | Like the original, the mpa has a theme, but this time it's a   |
   | little more 'Capture the Flag based'.                          |
   | At each side of the bridge, you have the city or the warehouses|
   | Each side is equally equipped and just as hard to get to the   |
   | other side. The layout restricts you form having too many      |
   | access routes. You can either cross the brisge, swim or find   |
   | out less abvious routes. That we leave up to you.              |
   |                                                                |
   |                   Hope you enjoy the map.                      |
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   |             JohnnyBravo[TCNdk] & RoadRunner[TCNdk]             |
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   |                                                                |
   |                                                                |
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   |                    INSTALLATION INSTRUCTIONS                   |
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   |                                                                |
   | If you will not be hosting this map, follow section (a),       |
   | otherwise follow sections (a) and (b)                          |
   |                                                                |
   | SECTION (A)                                                    |
   |                                                                |
   | (1) Copy [ TCNdk_DBBTex.utx ] to your [ Textures ] directory.         |
   | ---->  i.e. C:\Program Files\DeusEx\Textures\                  |
   |                                                                |
   | (2) Copy [ DXMP_DevilsBackBone_revisited.dx ] to your                             |
   | ---->  [ Maps ] directory.                                     |
   | ---->  i.e. C:\program files\DeusEx\Maps\                      |
   |                                                                |
   |                                                                |
   |                                                                |
   | The map should now be installed, allowing you to play          |
   | 'DXMP_eXiLe' on any server currently hosting it.               |
   |                                                                |
   |                                                                |
   | SECTION (B) - ONLY NECESSARY IF YOU WILL BE HOSTING THE MAP    |
   |                                                                |
   | (1) Edit your [ DeusEx.ini ] file in your [ System ] directory |
   | ---->  This is your DeusEx\System directory.                   |
   |                                                                |
   | (2) Locate the [DeusEx.DXMapList] entry in this file and add   |
   |     the following line to the next free location:              |
   |                                                                |
   |             Maps[#]=DXMP_DevilsBackBone_revisited                                |
   |                                                                |
   |     Where # is the next free location number, i.e. 6.          |
   |                                                                |
   | (3) Load Deus Ex, host the map and HAVE FUN!                   |
   |                                                                |
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   |  Questions, comments, bugs --> email: dfsc18008@hotmail.com    |
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